StackMob + : Joins the StackMob Marketplace is in the StackMob Marketplace! The marketplace was released today and is a big step forward in world of mobile development. It promises to make it even easier for developers to build and scale mobile and tablet apps.


The StackMob Marketplace

Here’s a description of the StackMob Marketplace and what it means.

The StackMob Marketplace lets developers easily install, integrate and grow their mobile applications with functionality from trusted, third-party providers from many of the top cloud service providers.

Carefully tested and approved by the StackMob engineering team, every API module available in the marketplace can be integrated with a one-click installation experience that is very similar to how consumers buy apps from an app store.

Featuring modules from a broad set of technologies such as analytics, API integration, advertising, commerce, device management, gaming and enterprise management, the StackMob Marketplace helps developers get to market faster with fewer development resources.


Mobile Backend + Mobile Compute Cloud → Great Mobile Apps

Combining StackMob’s backend services with’s processing services makes it faster and easier to create great mobile apps. StackMob provides robust backend services that helps mobile developers manage users, integrate social media, perform geospatial queries, generate metrics and analytics, and much more. Its services cut development time from months to minutes. provides the compute engine to process all the activity that happens asynchronously, in the background, or at scale. Whether it’s handling streams of asynchronous tasks or doing large-scale parallel processing, IronWorker, alone or in combination with IronMQ and IronCache, lets developers get work done – all without having to manage servers or deal with infrastructure. a Key Ingredient in Mobile and Distributed Apps

Whether it’s processing inputs or collecting data from outside sources to present to the user, tons of things are happening in the background of mobile apps. Developers can either stand up applications on the backend and manage servers, or they can go with a serverless compute cloud like (Servers are still involved, just that handles the provisioning, management, and scaling and abstracts it all away from developers.)

With, you just queue up or schedule tasks and they run. You get ready access to thousands of cores so you can handle user requests at will and at scale and get a lot of processing done.

  • Need to process lots of incoming requests asynchronously? Easy. Just send tasks directly to IronWorker from your client app and free yourself from dealing with app servers.
  • Need to process lots of data? Simple. Just break up the work and run tasks in parallel.
  • Need to schedule jobs to run daily or throughout the day? No problem. Just use IronWorker’s scheduling capabilities and get the work done when it needs to happen.
  • Need to trigger events and create sophisticated processing flows? Nothing to it. Use IronMQ as a messaging layer between processes and IronCache to store and share data.


Summary provides a ready-made solution for handling the processing that takes place within mobile and distributed applications. In a mobile and async world, an elastic and serverless compute cloud is a smart way to get things done quickly. Use StackMob + and go build some amazing things.

Here are some resources to quickly get you processing tasks asynchronously or in parallel and at scale. Resources
● Dev Center [link] ● Github Examples [link]

Articles and Use Cases
A couple of engineers on Team Iron deserve some praise here for the work they did in getting us quickly into the marketplace.
Paddy Foran drove the integration and production of the developer materials. He’s a key member of the DevEx Team and despite a few too many random Call Me Maybe references, gets at it when it comes to making for a smooth on-ramp for developers. Any fault in the docs are his fault and his fault alone.
Alexander Shapiotko handled the provisioning and integration to the HUD and backend. He’s become the key lead on the HUD and has been the catalyst for many of the changes there. Not exactly sure know what music he listens to but based on his pace of work, it almost has to be something with a fast beat to it.

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